35#ifndef GPUClockRecoveryFilter_h
36#define GPUClockRecoveryFilter_h
56 virtual void Refresh(vk::raii::CommandBuffer& cmdBuf, std::shared_ptr<QueueHandle> queue)
override;
59 static std::string GetProtocolName();
69 std::string m_baudname;
70 std::string m_threshname;
Encapsulates a Vulkan compute pipeline and all necessary resources to use it.
Definition: ComputePipeline.h:55
Abstract base class for all filter graph blocks which are not physical instrument channels.
Definition: Filter.h:95
virtual void Refresh() override
Evaluates a filter graph node.
Definition: Filter.cpp:823
Definition: GPUClockRecoveryFilter.h:41
Definition: GPUClockRecoveryFilter.h:51
virtual DataLocation GetInputLocation() override
Gets the desired location of the nodes's input data.
Definition: GPUClockRecoveryFilter.cpp:297
Wrapper around a Vulkan Queue, protected by mutex for thread safety.
Definition: QueueManager.h:53
Descriptor for a single stream coming off a channel.
Definition: StreamDescriptor.h:46