Wrapper around a Vulkan Queue, protected by mutex for thread safety.
More...
#include <QueueManager.h>
|
| QueueHandle (std::shared_ptr< vk::raii::Device > device, size_t family, size_t index, std::string name) |
|
void | AddName (std::string name) |
| Append a name to the queue, used for debugging.
|
|
void | Submit (vk::raii::CommandBuffer const &cmdBuf) |
| Submit the given command buffer on the queue.
|
|
void | SubmitAndBlock (vk::raii::CommandBuffer const &cmdBuf) |
| Submit the given command buffer on the queue and wait until completion.
|
|
const std::string & | GetName () const |
|
| QueueHandle (QueueHandle const &)=delete |
|
QueueHandle & | operator= (QueueHandle const &)=delete |
|
|
const size_t | m_family |
|
const size_t | m_index |
|
|
friend | QueueLock |
|
std::recursive_mutex | m_mutex |
|
std::string | m_name |
|
std::shared_ptr< vk::raii::Device > | m_device |
|
std::unique_ptr< vk::raii::Queue > | m_queue |
|
std::unique_ptr< vk::raii::Fence > | m_fence |
|
Wrapper around a Vulkan Queue, protected by mutex for thread safety.
◆ _waitFence()
void QueueHandle::_waitFence |
( |
| ) |
|
|
protected |
Waits for previous submit's fence, if any, then resets the fence for reuse. Must obtain the lock before calling!
The documentation for this class was generated from the following files: