ngscopeclient
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src
ngscopeclient
RollingBuffer.h
Go to the documentation of this file.
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/***********************************************************************************************************************
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* *
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* glscopeclient *
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* *
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* Copyright (c) 2012-2022 Andrew D. Zonenberg *
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* All rights reserved. *
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* Redistribution and use in source and binary forms, with or without modification, are permitted provided that the *
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* following conditions are met: *
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* * Redistributions of source code must retain the above copyright notice, this list of conditions, and the *
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* following disclaimer. *
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* * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the *
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* following disclaimer in the documentation and/or other materials provided with the distribution. *
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* THIS SOFTWARE IS PROVIDED BY THE AUTHORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED *
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE *
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***********************************************************************************************************************/
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#ifndef RollingBuffer_h
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#define RollingBuffer_h
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struct
RollingBuffer
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{
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float
Span;
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ImVector<ImVec2>
Data;
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RollingBuffer
()
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{
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Span = 10.0f;
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Data.reserve(2000);
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}
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void
Clear()
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{ Data.clear(); }
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void
AddPoint(
float
x,
float
y)
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{
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Data.push_back(
ImVec2
(x, y));
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while
(!Data.empty())
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{
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float
tfirst
= Data.begin()->x;
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if
(
tfirst
< (x - Span))
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Data.erase(Data.begin());
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else
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break
;
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}
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}
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};
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#endif
AcceleratorBufferIterator
Definition
AcceleratorBuffer.h:204
RollingBuffer
Realtime plot helper (based on implot_demo)
Definition
RollingBuffer.h:42
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